Design and animation for brand and presentation elements of the game used in the trailer. These included the animated iconography, augmented reality assets (in game) and the logotype and mark for the installment. Unfortunately the project got cancelled during production, meaning that a lot of the graphic design content can't be shown. The images showcased here were released to the public during the early gameplay trailers or written publications.
Special Edition cover for Gameinformer
Early motion tests
RAINBOW 6
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