UX: College Project
Video game design, programming and building.
This project was made during the II Semester, 2016 in my Visual Communications Design Class. It consisted of a pinball-based video game programmed in Processing 3 and an actual physical interaction programmed in Arduino. You may appreciate the concept creation and graphic design, as well as the final project in the video down bottom.
The original Pokémon soundtrack was added to the game to bring the gamer back to its retro origins since the first Pokémon games.
The video demonstrates the functionality of the game and the interaction between the physical interface and the digital interface, creating a complete experience for the gamer.
UX: Pokémon Pinball
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