Yunzhu Li's profile

Cycle Motion Capture

Cycle is an immersive Motion Capture, Dance and Martial Art performance inspired by traditional asian martial art and the Five Animal play in Qigong. It tells the cyclical tale of life through stages of growth, struggle and seeking wisdom and depicts them through their associated animals, seasons and natural elements that are associated. Featuring spatial projection, a central hologram and interactive animated natural environment, Cycle invites the audience to immerse in a fantastical world of movement and sound and join our hero to meet the challenge of the elements. Incorporating motion capture, animation, real-time visual effects and interaction design, the project is the culmination of a collaboration between the Integrated Digital Media Program and the Interactive Telecommunications Program at New York University, created by Barak Chamo, Kai Hung, Yunzhu Li and Pratik Jain and featuring performances by Raziman Sabrini and Chaery Mon of Tisch Dance and score by ChenyuSun.
Toolkit:Unreal Engine, Substance Painter, 3dsMax, Projector Mapping
Produced by Yunzhu Li, Barak Chamo, Kai Hung, and Pratik Jain
Cycle Motion Capture
Published:

Cycle Motion Capture

Published: